You can enable the keyboard cursor by entering mining mode or selecting the dump/forbid tool and hitting Alt-K (the DFHack keybinding for toggle-kbd-cursor. If you see a tool complaining about the lack of a cursor, know that it's referring to the keyboard cursor (which used to be the only real option in Dwarf Fortress). Some tools do not compile yet and are not available at all, even when in dev mode. You can still run them if you know their names, or you can turn on dev mode by hitting Ctrl-D while in gui/launcher and they will be added to the autocomplete list. The in-game interface for running DFHack commands ( gui/launcher) will not show "unavailable" tools by default. We make no guarantees of reliability for the tools that are marked as "unavailable". You can run the command again to override the warning (though of course the tools may not work). If you try to run them, they will show a warning and exit immediately. Many DFHack tools that worked in previous (pre-Steam) versions of DF have not been updated yet and are marked with the "unavailable" tag in their docs. It is a good idea to save often and keep backups of the forts that you care about. PSAsĪs always, remember that, just like the vanilla DF game, DFHack tools can also have bugs. You can also make edits with a text editor or online spreadsheet app to do some really advanced stuff. How do you make blueprints of your fort to distribute? DFHack's gui/blueprint will take a snapshot of your fort and create a series of blueprints for you. You can distribute these mods anyway you like, including from the DF Steam Workshop. With info.txt containing just the basic mod metadata (detailed in the DF mod guide). mods/myk002 blueprints/blueprints/from_mod.csv.The blueprint in the screenshot comes from a mod with only two files: DFHack quickfort now supports blueprints that have been distributed with mods! Think you have a cool fortress design that you want to share with the community? The effort required to share your designs has now been cut down significantly. Issues with savegames and mods attached get fixed first! Announcements Distribute quickfort blueprints in mods, PSAs You can now distribute your quickfort blueprints in mods! We need your savegame to reproduce the problem and test the fix, and we need your active mods so we can load your savegame. Make sure your files are downloadable by "everyone with the link". When reporting issues, please upload a zip file of your savegame and a zip file of your mods directory to the cloud and add links to the GitHub issue. Please report any issues (or feature requests) on the DFHack GitHub issue tracker. This release is compatible with all distributions of Dwarf Fortress: Steam, Itch, and Classic. A: Either add to your Steam library from our Steam page or scroll to the latest release on our GitHub releases page, expand the "Assets" list, and download the file for your platform (e.g.
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